Battlefield 3

Battlefield 3 is a game I worked on during my 6-month internship at EA/DICE in Stockholm as part of the Frostbite team. Some of my tasks:

  • Optimizing a dynamic water simulation for SPUs
  • Implementing CPU based color grading on PC, Xbox 360 and PS3
  • Optimizing light-probe selection for realtime radiocity on PS3
  • Bugfixing in MLAA and other rendering code

Watch a trailer